Object:customActionOnAiFireToPlayer(event)
Type: Function
Overview

Describes the custom behavior on bullet collision with the player. The property object.allowShoot should be set to true.
Examples

Add custom functionality on bullet collision with the player
local newAI = require('classes.SimpleAI').newAI
-- enemy instance
local enemy = newAI({group = mainGroup, img = "snailWalk1.png", x = halfW-50, y = display.contentHeight-500, ai_type = "patrol"}) 
enemy.allowShoot = true -- the object now will fire periodically
-- add custom functionality on bullet collision with the player 
function enemy:customActionOnAiFireToPlayer(event)
 print("I shot you " .. event.other.type) -- will print debug text in output
end