Object:SwitchDirection()
Type: Function
Overview

Switch object direction to reverse
Examples

Switch enemy direction to reverse, when enemy collision with another enemy object
local newAI = require('classes.SimpleAI').newAI
-- enemy instance
local enemy = newAI({group = mainGroup, img = "snailWalk1.png", x = halfW-140, y = display.contentHeight-500, ai_type = "patrol"}) 
enemy.withoutLimit = true -- allow AI go ahead without limit
function enemy:customActionOnAiCollisionWithObjects(event)
 if(event.other.type == 'enemy') then
  enemy:SwitchDirection() -- switch enemy direction, when AI collision with another AI
 end
end